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Dungeons are instanced areas that are found around the world of Meridia. Adventurers will have the opportunity to battle elite monsters and obtain valuable loot, while gaining experience, completing quests, and accomplishing achievements.

Main Story DungeonsEdit

Dungeon Description Entrance location Level limit
Loading-Woolruft Temple
Woolruft Temple
An ancient elf resides deep within the walls of this temple. Do you dare challenge him? Woolruft Plains (978, 1009) 18+
Loading-Royal Trove
Royal Trove
This high-security vault houses the Arcadian imperial seal along with the most prized possessions of the royal family. Vitreus Mines (117, 326) 28+
Loading-Bluemoon Sanctuary
Bluemoon Sanctuary
A sacred temple of the elves, hidden deep in the forest. Bluemoon Grove (830, 578) 38+
Loading-Ruins of Oblivion
Ruins of Oblivion
These ancient desert ruins hold a violent surprise for those who trespass. Arrakin Desert (914, 620) 48+
Loading-La Catedral Infernal
La Catedral Infernal
The shrine is surrounded by an incandescent ball of flame. It is the heart of the most well protected base of the Ruby Star forces. Waking Wetlands (64, 70) 58+
Loading-Sapphire Keep
Sapphire Keep
Constellacia was once a beautiful, prosperous city under the joint rule of the Sapphire and Ruby Stars. However, the War of the Falling Stars has changed all that, possibly beyond repair... Sanctopolis: Constellacia (717, 332) 63+

Non-Story DungeonsEdit

Class DungeonsEdit

Dungeon Description Entrance location Level limit Modes available
Loading-Aurora Sanctum
Aurora Sanctum
Only true warriors are entitled to enter this grand hall of trials within the heart of Arcadia. Niclas, legendary Berserker Champion, awaits all those who reach the final hall, anxious to lay eyes upon Arcadia's most elite. Meridia (726, 384) 45+ Solo, Party
Loading-Dragon's Abeyance
Dragon's Abeyance
The shrine of a pagan religion, said to be haunted by an ancient dragon's spirit. Meridia (332, 627) 50+ Solo, Party

Oubliette LabsEdit

Dungeon Description Entrance location Level limit Modes available
Oubliette Labs Magic and science meet within these dank and tenebrous walls. Naught but rumors speak of the horrors performed inside... Bluemoon Grove (620, 437) 38+ Party, Nightmare
Oubliette Labs Magic and science meet within these dank and tenebrous walls. Naught but rumors speak of the horrors performed inside... Arrakin Desert (689, 668) 48+ Party, Nightmare
Oubliette Labs Magic and science meet within these dank and tenebrous walls. Naught but rumors speak of the horrors performed inside... Waking Wetlands (713, 501) 58+ Party

Furval DungeonsEdit

Dungeon Description Entrance location Level limit Modes available
Loading-Nabuland
Nabuland
- Meridia (460, 361) 48+ Solo, Party
Loading-Furval's Training Ground
Furval's Training Ground
A mysterious training ground where you can hone your skills by fighting Furvals to grow stronger. Meridia (460, 361) 58+ Solo, Party
Loading-Furval's Utopia
Furval's Utopia
This Utopian sprawl is hidden in the undergrowth and is home to the Furval community. Meridia (276, 634) 55+ Party
Loading-Twilight Tribal Grounds
Twilight Tribal Grounds
Furvals founded this utopian community. Meridia (276, 634) 55+ Party

Other DungeonsEdit

Dungeon Description Entrance location Level limit Modes available
Haven of Oblivion This place had been forgotten. Meridia (382, 736) 60+ Party
Octavia's Phantasm Deep within Octavia's distorted dream, this once-scenic and tranquil village is now engulfed in ominous gloom. Waking Wetlands (615, 522) 60+ Party

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